Wickfall: Embers of the Void
A narrative-driven RPG where players manage a dwindling light source in a pitch-black procedural dungeon. Features dynamic wax physics and shadow-based enemy AI.
Explore our curated portfolio of interactive experiences and simulation frameworks. Navigate by discipline to view technical specifications, visual pipelines, and thematic breakdowns of our recent work.
A narrative-driven RPG where players manage a dwindling light source in a pitch-black procedural dungeon. Features dynamic wax physics and shadow-based enemy AI.
High-speed logic puzzle involving topology and string theory. Players must untangle complex knots under time pressure. Designed for competitive leaderboards.
Vertical scrolling shooter with weapon crafting based on constellation alignments. Visual style uses particle emitters to simulate star dust trails.
Real-time browser-based trading engine mimicking high-frequency trading algorithms. Includes historical data injection and risk management metrics.
Browser-based data visualization tool for complex relational databases. Features drag-and-drop node linking and SQL query generation.
WebGL maze runner running entirely in the browser. Optimized for mobile touch controls with gyroscope integration for camera movement.
An interactive art piece exploring state transitions in fluid dynamics. Uses compute shaders to simulate real-time material deformation.
Generative coding environment where syntax errors physically warp the space-time of the editor. A playful take on debugging.
Interactive narrative engine using semantic graph traversal. Stories burn and reform based on player choices, leaving permanent artifacts.
Understanding our methodology requires looking at the intersection of narrative design and technical execution. We treat every project as a "system of systems"—where physics, storytelling, and UI are not separate layers, but interdependent variables in a single equation.
Unlike traditional pipelines that silo disciplines, our "Lab" approach uses a modular architecture. This allows us to swap rendering engines or narrative scripts mid-development without collapsing the build. It’s a philosophy that prioritizes flexibility over rigid production schedules.
Myth:
"More visual effects always mean better immersion."
Fact:
We've found that reducing particle density by 40% in certain scenes actually increased player focus on narrative cues. Shadow quality often matters more than bloom intensity.
We establish the "North Star" mechanic—the singular interaction that defines the experience. All other systems must support this core loop.
Rapid prototyping in the engine of choice. We stress-test the core assumption: does it remain fun after 100 iterations?
Production asset integration. This phase involves the "Wick" timing mechanism to ensure smooth framerate regardless of asset complexity.
Final audit for memory leaks and thematic consistency. We package for target platforms, ensuring web and mobile parity.
Ready to start a project? Review our methodology against your requirements.
Contact The LabCalculate the value of a custom Premium build tailored to your specific genre and engine requirements. Select your parameters below to see the optimized price point for a full production cycle.
Estimated Investment
Select all three categories to calculate the Premium tier value (eligible for the celebrating 15 years! promotion).
We adhere to strict budgeting walls. Once the scope is locked, the price is locked. No "scope creep" charges unless formally approved via change order.
Upon final payment, all source code, assets, and proprietary tools created specifically for your project transfer to you. No licensing fees.
Celebrating celebrating 15 years! in the industry. We maintain legacy builds for up to 3 years post-launch.
"The team at Phicaan took our abstract concept for a candle-based survival mechanic and refined it into Wickfall. The pre-production validation saved us roughly six months of development time by identifying a physics interaction that wasn't fun early on."
— Client Studio (Simulation RPG Sector)
18+ Only
1. Our "Lab" approach prioritizes the core interaction loop above all else, ensuring that technical complexity serves the player experience rather than obscuring it.
2. Transparency is non-negotiable. The $2399 Premium tier represents a complete production cycle, benchmarked against industry standards for similar scope projects.
3. We provide full source ownership. Whether you choose Unity, Unreal, or a custom WASM stack, the code is yours to scale.
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